Embedded Software Engineer (Graphics) - Torrance, CA

Seeking an Embedded Graphics Software Engineer with 4 years of experience in an engineering design role and experience in application programming interfaces (API) like OpenGL to build 3-D engines and rendering systems for 2-D/3-D visuals.

Responsibilities:

  • Design, develop and test real time, embedded software for embedded RTOS based products with focus on creation of a visual user interface for systems software or end-user
  • Will be doing application programming interfaces (API) like OpenGL to build 3-D engines and rendering systems for 2-D and 3-D visuals
  • Participate in architectural design, data paths implementation, test and documentation
  • Assist the team in documentation and in the creation of certification data packages

Requirements:

  • Bachelor's degree in Software or Electrical Engineering or related technical discipline.
  • Four years of experience in an engineering design role.
  • Experience in application programming interfaces (API) like OpenGL to build 3-D engines and rendering systems for 2-D and 3-D visuals
  • Experience with C/C++
  • U.S. citizenship required

Preferred:

  • Experience with SoC or FPGA design
  • Experience with Green Hills Integrity, Linux or other real-time or embedded operating systems is a plus.
  • Advanced degree in Software or Electrical Engineering or related technical discipline from an accredited institution.
  • Advanced technical writing, editing, and presentation skills.